Commons game
In a classroom simulation game with changing conditions students develop strategies for the use of a common resource so that the profit for the entire group is maximized.
Self-Regulation Competency
In a classroom simulation game with changing conditions students develop strategies for the use of a common resource so that the profit for the entire group is maximized.
A group game that lets students experience the dilemma between self-interest and collective interest when groups have to work together to achieve shared goals.
Collective Action Puzzle Game Read More »
A cooperation game that lets students experience some of the challenges of cooperation in addressing global climate change
Climate Change Game Read More »
In this lesson students sort their own experience of thinking into fast and slow processes. Based on this, they come to understand that our thinking is shaped through experience such that things we do often and regularly become easier over time.
Fast thinking or slow thinking Read More »
This video is about a bicycle that works differently than normal bicycles, and how challenging it is for our minds to learn how to ride this new bicycle.
Backwards Brain Bicycle Read More »
Based on the work of Nobel Prize winning economist Elinor Ostrom and grounded in contextual behavioral science, evolutionary science, and acceptance and commitment therapy (ACT), Prosocial presents a practical, step-by-step approach to help you energize and strengthen your business or organization. Using the Prosocial model, you’ll learn to design groups that are more harmonious, have better member or employee retention, have better relationships with other groups or business partners, and have more success and longevity.