In a classroom simulation game with changing conditions students develop strategies for the use of a common resource so that the profit for the
Grade or Expertise Level: 6-8
In this lesson students sort their own experience of thinking into fast and slow processes. Based on this, they come to understand that our
This video is about a bicycle that works differently than normal bicycles, and how challenging it is for our minds to learn how to
Students reflect on the causes and consequences of human behaviors in situations of social interactions, and are introduced to the payoff matrix as a
This NetLogo model lets students explore how competition for resources can affect the evolution of a population and can result in resource overuse. This
This NetLogo model builds on the model of Two Foresters. In this model, agents reproduce based on the amount of resources that they harvest.
This NetLogo computer model extends the model Two Foresters and introduces a bigger and more complex population structure
An interactive introduction into concepts of ecology, behavioral ecology, and sustainability with a computer simulation of a simple social-ecological system.
This topic is about the (further) development of agent-based models with the NetLogo software and associated teaching materials and their implementation and evaluation in